Adaptive Game
A downloadable project
Hey. This is a simple idea of mine. Most ideas that get posted under this, I will add to the game.
Exceptions: Anything that I obviously can't do. Anything that I can't do (But I might try), anything to do with multiplayer (Because I don't have the real resources to test). Anything that is boring or vague (Essensially, don't just do something like 'Make the moving platform take longer' or 'Add a bossfight'. If you're going to suggest the latter, at least describe what the bossfight is like. At least until RPG in a Box gets 'The Arena' as an update, keep it relatively simple in terms of a bossfight, hell, even explain how the boss is meant to be played against)
Also, as funny as it might be to suddenly ramp up the difficulty, I do want things to be easy (So that way anyone can play and enjoy). But not like 'mindless' easy all the time. We can have mindless easy, or we can have 'easy, but you need to use more then one braincell'.
If you don't want to contribute, that is perfectly okay! You can stay to see how this game adapts!
Anyways, here's a list of notes and changes (Expect updates)
"Here in Adaptive Game, you play as Goobert, and your goal is to get to the flag. Good luck! (There's also a secret somewhere)" Description for version one, 7/20/2026
Made with RPG in a Box
By the way, my end goal with this...is to see how far we can take the game concept of 'Go from point A to B', within the boundaries I set up.
| Published | 3 days ago |
| Status | In development |
| Author | Dr. Jayden |
| Tags | 3D, Casual, Indie, No AI, Third Person, Walking simulator |
| Content | No generative AI was used |




